Compare commits
1 Commits
lju/testin
...
3c37d9aca4
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| 3c37d9aca4 |
@@ -1,28 +0,0 @@
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name: Gol CI
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# Run on the merge of a pull request to the main branch
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on:
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pull_request:
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branches: [main]
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push:
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branches: [main]
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- name: Install dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y cmake libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libgl1-mesa-dev
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- name: Build and test
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run: |
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mkdir build
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cd build
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cmake ..
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make
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- uses: actions/upload-artifact@v2
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with:
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name: gol-linux-build
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path: /workspace/lejulien/GameOfLifeEditor/build/GameOfLifeEditor
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,6 +1,4 @@
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build
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build
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build_linux
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build_win
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enc_temp_folder
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enc_temp_folder
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out
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out
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_deps
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_deps
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@@ -8,8 +8,7 @@ set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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if(WIN32)
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if(WIN32)
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#set(IMGUI_BACKEND "imgui_impl_dx11.cpp") # DirectX 11 for Windows
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set(IMGUI_BACKEND "imgui_impl_dx11.cpp") # DirectX 11 for Windows
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set(IMGUI_BACKEND "imgui_impl_opengl3.cpp") # OpenGL for Linux
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elseif(APPLE)
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elseif(APPLE)
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set(IMGUI_BACKEND "imgui_impl_metal.mm") # Metal for macOS
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set(IMGUI_BACKEND "imgui_impl_metal.mm") # Metal for macOS
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elseif(UNIX)
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elseif(UNIX)
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@@ -70,7 +69,6 @@ include_directories(${imgui_SOURCE_DIR} ${rlImGui_SOURCE_DIR})
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set(SRC_CXX_FILES "./src/main.cpp"
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set(SRC_CXX_FILES "./src/main.cpp"
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"./src/rules.cpp"
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"./src/rules.cpp"
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"./src/world.cpp"
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"./src/world.cpp"
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"./src/grid.cpp"
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"./src/render.cpp"
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"./src/render.cpp"
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"./src/control_menu.cpp"
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"./src/control_menu.cpp"
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"./src/settings_menu.cpp"
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"./src/settings_menu.cpp"
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@@ -92,25 +90,3 @@ add_executable(${NAME} ${SRC_CXX_FILES})
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# Link raylib and raylib-cpp
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# Link raylib and raylib-cpp
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target_link_libraries(${NAME} PUBLIC raylib nlohmann_json::nlohmann_json)
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target_link_libraries(${NAME} PUBLIC raylib nlohmann_json::nlohmann_json)
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# Windows cross-compilation rule
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if (NOT DEFINED CMAKE_CROSSCOMPILE_WINDOWS_HELPER_ADDED)
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set(CMAKE_CROSSCOMPILE_WINDOWS_HELPER_ADDED TRUE)
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set(WIN_TOOLCHAIN_FILE "${CMAKE_SOURCE_DIR}/toolchain-mingw-w64-x86_64.cmake" CACHE PATH "Toolchain for Win x86_64")
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add_custom_target(cmake-win
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COMMAND ${CMAKE_COMMAND} -E echo "Configuring Windows x86_64 build in: ${CMAKE_SOURCE_DIR}/build-win-x86_64"
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COMMAND ${CMAKE_COMMAND}
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-S ${CMAKE_SOURCE_DIR}
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-B ${CMAKE_SOURCE_DIR}/build-win-x86_64
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-G "Ninja"
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-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
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-DCMAKE_TOOLCHAIN_FILE=${WIN_TOOLCHAIN_FILE}
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COMMAND ${CMAKE_COMMAND} --build ${CMAKE_SOURCE_DIR}/build-win-x86_64 -- -v
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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COMMENT "Configure & build for Windows x86_64 (MinGW-w64)"
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VERBATIM
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)
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endif()
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23
README.md
23
README.md
@@ -2,16 +2,10 @@
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This is a simple Game Of Life editor written in C++ with raylib & dearImGUI
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This is a simple Game Of Life editor written in C++ with raylib & dearImGUI
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---
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***
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---
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## How to compile the project
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## How to compile the project
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### Linux
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Ensure you have g++, cmake and the dependencies of raylib
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Ensure you have g++, cmake and the dependencies of raylib
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```shell
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```shell
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@@ -21,17 +15,4 @@ cmake ..
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make
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make
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```
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```
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### Windows
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> As for now I will not make this program Windows compatible.
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If you're compiling for windows on linux, you can use mingw-w64
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```shell
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sudo apt install mingw-w64
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mkdir build
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cd build
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cmake .. -DCMAKE_TOOLCHAIN_FILE=../toolchain-ming-w64-x86_64.cmake
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make
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```
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If you're compiling for windows on windows, use your usual cmake workflow
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@@ -1,28 +0,0 @@
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/*
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* File name: grid.hpp
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* Author: lejulien
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* Date created: 01-01-1970 00:59:59
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// Date modified: 12-01-2026 21:30:10
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* ------
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*/
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#pragma once
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#include <context.hpp>
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#include <memory>
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#include <settings_menu.hpp>
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#include <world.hpp>
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namespace gol {
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class Grid {
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public:
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Grid(std::shared_ptr<ctx>);
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~Grid() = default;
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void display();
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private:
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std::shared_ptr<ctx> context_;
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};
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}; // namespace gol
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@@ -27,7 +27,6 @@ private:
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bool is_started = false;
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bool is_started = false;
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std::shared_ptr<ctx> context_;
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std::shared_ptr<ctx> context_;
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Vector2 mouse_pos_ = {0, 0};
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Vector2 mouse_pos_ = {0, 0};
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bool is_unplacable_ = false;
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};
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};
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} // namespace gol
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} // namespace gol
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@@ -37,7 +37,6 @@ public:
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void setCell(int x, int y);
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void setCell(int x, int y);
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void resize(int width, int height); // destructive
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void resize(int width, int height); // destructive
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std::vector<uint32_t> getSelection(Vector2i &origin, Vector2i &size);
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std::vector<uint32_t> getSelection(Vector2i &origin, Vector2i &size);
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void setSelection(Vector2i &origin, Vector2i &size, std::vector<uint32_t> &data);
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// Private members
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// Private members
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private:
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private:
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BIN
preview.png
BIN
preview.png
Binary file not shown.
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Before Width: | Height: | Size: 29 KiB |
27
src/grid.cpp
27
src/grid.cpp
@@ -1,27 +0,0 @@
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/*
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* File name: grid.cpp
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* Author: lejulien
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* Date created: 01-01-1970 00:59:59
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// Date modified: 12-01-2026 21:30:10
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* ------
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*/
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#include <raylib.h>
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#include <grid.hpp>
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namespace gol {
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Grid::Grid(std::shared_ptr<ctx> context) : context_(context) {}
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void Grid::display() {
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auto cell_size = context_->settings_menu->getCellSize();
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for (int j = 0; j < context_->world->getHeight(); j++) {
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for (int i = 0; i < context_->world->getWidth(); i++) {
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DrawRectangleLines(i * cell_size, j * cell_size, cell_size, cell_size,
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GRAY);
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}
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}
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}
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} // namespace gol
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100
src/main.cpp
100
src/main.cpp
@@ -6,84 +6,11 @@
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* ------
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* ------
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*/
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*/
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#if defined(_WIN32)
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// Prevent windows.h from defining many symbols that clash with raylib
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#define NOGDICAPMASKS
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#define NOVIRTUALKEYCODES
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#define NOWINMESSAGES
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#define NOWINSTYLES
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#define NOSYSMETRICS
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#define NOMENUS
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#define NOICONS
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#define NOKEYSTATES
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#define NOSYSCOMMANDS
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#define NORASTEROPS
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#define NOSHOWWINDOW
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#define OEMRESOURCE
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#define NOATOM
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#define NOCLIPBOARD
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#define NOCOLOR
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#define NOCTLMGR
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#define NODRAWTEXT
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#define NOGDI
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#define NOKERNEL
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#define NOUSER
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#define NOMB
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#define NOMEMMGR
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#define NOMETAFILE
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#define NOMINMAX
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#define NOMSG
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#define NOOPENFILE
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#define NOSCROLL
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#define NOSERVICE
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#define NOSOUND
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#define NOTEXTMETRIC
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#define NOWH
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#define NOWINOFFSETS
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#define NOCOMM
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#define NOKANJI
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#define NOHELP
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#define NOPROFILER
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#define NODEFERWINDOWPOS
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#define NOMCX
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// Some code expects LPMSG; provide minimal typedef before windows.h
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typedef struct tagMSG *LPMSG;
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#include <windows.h>
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#undef PlaySound
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// Define a minimal BITMAPINFOHEADER if needed by downstream code
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typedef struct tagBITMAPINFOHEADER {
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DWORD biSize;
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LONG biWidth;
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LONG biHeight;
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WORD biPlanes;
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WORD biBitCount;
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DWORD biCompression;
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DWORD biSizeImage;
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LONG biXPelsPerMeter;
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LONG biYPelsPerMeter;
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DWORD biClrUsed;
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DWORD biClrImportant;
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} BITMAPINFOHEADER, *PBITMAPINFOHEADER;
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#include <objbase.h>
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#include <mmreg.h>
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#include <mmsystem.h>
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#if defined(_MSC_VER) || defined(__TINYC__)
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#include "propidl.h"
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#endif
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#else
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#include <unistd.h>
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#endif
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#include <fstream>
|
#include <fstream>
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#include <iostream>
|
#include <iostream>
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||||||
|
#include <unistd.h>
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#include <nlohmann/json.hpp>
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#include <nlohmann/json.hpp>
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||||||
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#include <imgui.h>
|
#include <imgui.h>
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||||||
#include <raylib.h>
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#include <raylib.h>
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||||||
#include <rlImGui.h>
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#include <rlImGui.h>
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@@ -99,7 +26,6 @@ typedef struct tagBITMAPINFOHEADER {
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#include <selection.hpp>
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#include <selection.hpp>
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#include <paterns_menu.hpp>
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#include <paterns_menu.hpp>
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#include <patern_preview.hpp>
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#include <patern_preview.hpp>
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||||||
#include <grid.hpp>
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|
||||||
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||||||
int main(int ac, char **av) {
|
int main(int ac, char **av) {
|
||||||
std::shared_ptr<gol::ctx> context = std::make_shared<gol::ctx>();
|
std::shared_ptr<gol::ctx> context = std::make_shared<gol::ctx>();
|
||||||
@@ -159,31 +85,11 @@ int main(int ac, char **av) {
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|||||||
|
|
||||||
// Get program directory
|
// Get program directory
|
||||||
char path_buf[1024];
|
char path_buf[1024];
|
||||||
#if defined(_WIN32)
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|
||||||
std::wstring wbuf;
|
|
||||||
DWORD size = MAX_PATH;
|
|
||||||
for (;;) {
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|
||||||
wbuf.resize(size);
|
|
||||||
DWORD result = GetModuleFileNameW(NULL, wbuf.data(), size);
|
|
||||||
if (result == 0) {
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|
||||||
std::cerr << "Failed to determine program directory" << std::endl;
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
if (result < size) {
|
|
||||||
wbuf.resize(result);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
size *= 2;
|
|
||||||
}
|
|
||||||
path_buf[0] = '\0';
|
|
||||||
WideCharToMultiByte(CP_UTF8, 0, wbuf.c_str(), -1, path_buf, sizeof(path_buf), NULL, NULL);
|
|
||||||
#else
|
|
||||||
ssize_t len = readlink("/proc/self/exe", path_buf, sizeof(path_buf)-1);
|
ssize_t len = readlink("/proc/self/exe", path_buf, sizeof(path_buf)-1);
|
||||||
if (len == -1) {
|
if (len == -1) {
|
||||||
std::cerr << "Failed to determine program directory" << std::endl;
|
std::cerr << "Failed to determine program directory" << std::endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
context->program_dir = std::filesystem::path(path_buf).parent_path();
|
context->program_dir = std::filesystem::path(path_buf).parent_path();
|
||||||
|
|
||||||
InitWindow(context->config_json["screen_width"], context->config_json["screen_height"],
|
InitWindow(context->config_json["screen_width"], context->config_json["screen_height"],
|
||||||
@@ -203,7 +109,6 @@ int main(int ac, char **av) {
|
|||||||
context->selection = std::make_shared<gol::Selection>(context);
|
context->selection = std::make_shared<gol::Selection>(context);
|
||||||
context->paterns_menu = std::make_shared<gol::PaternsMenu>(context);
|
context->paterns_menu = std::make_shared<gol::PaternsMenu>(context);
|
||||||
context->patern_preview = std::make_shared<gol::PaternPreview>(context);
|
context->patern_preview = std::make_shared<gol::PaternPreview>(context);
|
||||||
gol::Grid grid(context);
|
|
||||||
|
|
||||||
// Speed handling values
|
// Speed handling values
|
||||||
float sim_speed = 1.0f;
|
float sim_speed = 1.0f;
|
||||||
@@ -250,7 +155,6 @@ int main(int ac, char **av) {
|
|||||||
}
|
}
|
||||||
BeginDrawing();
|
BeginDrawing();
|
||||||
ClearBackground(BLACK);
|
ClearBackground(BLACK);
|
||||||
grid.display();
|
|
||||||
context->render->display(context->world);
|
context->render->display(context->world);
|
||||||
context->selection->display();
|
context->selection->display();
|
||||||
context->patern_preview->display();
|
context->patern_preview->display();
|
||||||
|
|||||||
@@ -30,28 +30,24 @@ void PaternPreview::update() {
|
|||||||
is_started = false;
|
is_started = false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (ImGui::IsMouseClicked(0) && !is_unplacable_) {
|
// if right click stop the preview
|
||||||
auto selection_pos =
|
// if left click, apply patern to current world
|
||||||
screenToGrid(mouse_pos_, context_->settings_menu->getCellSize());
|
|
||||||
Vector2i size = {context_->paterns_menu->patern_width_,
|
|
||||||
context_->paterns_menu->patern_height_};
|
|
||||||
context_->world->setSelection(selection_pos, size,
|
|
||||||
context_->paterns_menu->loaded_patern_);
|
|
||||||
is_started = false;
|
|
||||||
}
|
|
||||||
// mouse should pass through any present windows
|
// mouse should pass through any present windows
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaternPreview::display() {
|
void PaternPreview::display() {
|
||||||
if (!is_started) return;
|
if (!is_started) return;
|
||||||
|
std::cout << "preview display started " << std::endl;
|
||||||
auto cell_size = context_->settings_menu->getCellSize();
|
auto cell_size = context_->settings_menu->getCellSize();
|
||||||
auto mouse_in_grid =
|
auto mouse_in_grid =
|
||||||
screenToGrid(mouse_pos_, context_->settings_menu->getCellSize());
|
screenToGrid(mouse_pos_, context_->settings_menu->getCellSize());
|
||||||
is_unplacable_ =
|
bool is_unplacable =
|
||||||
((mouse_in_grid.x + context_->paterns_menu->patern_width_ >
|
((mouse_in_grid.x + context_->paterns_menu->patern_width_ >
|
||||||
context_->world->getWidth()) ||
|
context_->world->getWidth()) ||
|
||||||
(mouse_in_grid.y + context_->paterns_menu->patern_height_ >
|
(mouse_in_grid.y + context_->paterns_menu->patern_height_ >
|
||||||
context_->world->getHeight()));
|
context_->world->getHeight()));
|
||||||
|
std::cout << "mx:" << mouse_in_grid.x << ", my:" << mouse_in_grid.y
|
||||||
|
<< ", cs:" << context_->settings_menu->getCellSize() << std::endl;
|
||||||
for (int j = 0; j < context_->paterns_menu->patern_height_; j++) {
|
for (int j = 0; j < context_->paterns_menu->patern_height_; j++) {
|
||||||
for (int i = 0; i < context_->paterns_menu->patern_width_; i++) {
|
for (int i = 0; i < context_->paterns_menu->patern_width_; i++) {
|
||||||
auto cell =
|
auto cell =
|
||||||
@@ -60,7 +56,7 @@ void PaternPreview::display() {
|
|||||||
if (cell) {
|
if (cell) {
|
||||||
DrawRectangle((i + mouse_in_grid.x) * cell_size,
|
DrawRectangle((i + mouse_in_grid.x) * cell_size,
|
||||||
(j + mouse_in_grid.y) * cell_size, cell_size, cell_size,
|
(j + mouse_in_grid.y) * cell_size, cell_size, cell_size,
|
||||||
(is_unplacable_) ? RED : BLUE);
|
(is_unplacable) ? RED : BLUE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -35,14 +35,8 @@ void PaternsMenu::refresh() {
|
|||||||
std::filesystem::directory_iterator(paterns_path)) {
|
std::filesystem::directory_iterator(paterns_path)) {
|
||||||
if (!std::filesystem::is_directory(entry) &&
|
if (!std::filesystem::is_directory(entry) &&
|
||||||
entry.path().has_filename()) {
|
entry.path().has_filename()) {
|
||||||
#if defined(_WIN32)
|
|
||||||
paterns_paths_list_[entry.path().filename().string()] =
|
|
||||||
entry.path().string();
|
|
||||||
paterns_name_list_.push_back(entry.path().filename().string());
|
|
||||||
#else
|
|
||||||
paterns_paths_list_[entry.path().filename()] = entry.path();
|
paterns_paths_list_[entry.path().filename()] = entry.path();
|
||||||
paterns_name_list_.push_back(entry.path().filename());
|
paterns_name_list_.push_back(entry.path().filename());
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -143,6 +143,7 @@ void World::resize(int width, int height) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::vector<uint32_t> World::getSelection(Vector2i &origin, Vector2i &size) {
|
std::vector<uint32_t> World::getSelection(Vector2i &origin, Vector2i &size) {
|
||||||
|
// We assume the selection is in the grid for now
|
||||||
std::vector<uint32_t> data = {static_cast<uint32_t>(size.x),
|
std::vector<uint32_t> data = {static_cast<uint32_t>(size.x),
|
||||||
static_cast<uint32_t>(size.y)};
|
static_cast<uint32_t>(size.y)};
|
||||||
for (int y = origin.y; y < origin.y + size.y; y++) {
|
for (int y = origin.y; y < origin.y + size.y; y++) {
|
||||||
@@ -152,12 +153,3 @@ std::vector<uint32_t> World::getSelection(Vector2i &origin, Vector2i &size) {
|
|||||||
}
|
}
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::setSelection(Vector2i &origin, Vector2i &size, std::vector<uint32_t> &data) {
|
|
||||||
|
|
||||||
for (int y = 0; y < size.y; y++) {
|
|
||||||
for (int x = 0; x < size.x; x++) {
|
|
||||||
(*_data)[(x + origin.x) + (y + origin.y) * _width] = data[x + y * size.x];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,21 +0,0 @@
|
|||||||
set(CMAKE_SYSTEM_NAME Windows)
|
|
||||||
set(CMAKE_SYSTEM_VERSION 1)
|
|
||||||
set(CMAKE_CROSSCOMPILING TRUE)
|
|
||||||
|
|
||||||
set(MINGW_TRIPLET "x86_64-w64-mingw32")
|
|
||||||
|
|
||||||
set(CMAKE_C_COMPILER ${MINGW_TRIPLET}-gcc)
|
|
||||||
set(CMAKE_CXX_COMPILER ${MINGW_TRIPLET}-g++)
|
|
||||||
set(CMAKE_RC_COMPILER ${MINGW_TRIPLET}-windres)
|
|
||||||
set(CMAKE_AR ${MINGW_TRIPLET}-ar)
|
|
||||||
set(CMAKE_RANLIB ${MINGW_TRIPLET}-ranlib)
|
|
||||||
set(CMAKE_OBJCOPY ${MINGW_TRIPLET}-objcopy)
|
|
||||||
|
|
||||||
set(CMAKE_FIND_ROOT_PATH /usr/${MINGW_TRIPLET})
|
|
||||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
|
||||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
|
||||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
|
||||||
|
|
||||||
set(CMAKE_C_FLAGS_INIT "-static -static-libgcc -static-libstdc++")
|
|
||||||
set(CMAKE_CXX_FLAGS_INIT "-static -static-libgcc -static-libstdc++")
|
|
||||||
|
|
||||||
Reference in New Issue
Block a user