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Author SHA1 Message Date
ceb83d5ab3 wip 2026-01-14 13:33:48 +01:00
17 changed files with 27 additions and 343 deletions

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@@ -1,24 +0,0 @@
name: Gol CI
# Run on the merge of a pull request to the main branch
on:
pull_request:
branches: [main]
push:
branches: [main]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y cmake libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libgl1-mesa-dev
- name: Build and test
run: |
mkdir build
cd build
cmake ..
make

2
.gitignore vendored
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@@ -1,6 +1,4 @@
build
build_linux
build_win
enc_temp_folder
out
_deps

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@@ -8,8 +8,7 @@ set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
if(WIN32)
#set(IMGUI_BACKEND "imgui_impl_dx11.cpp") # DirectX 11 for Windows
set(IMGUI_BACKEND "imgui_impl_opengl3.cpp") # OpenGL for Linux
set(IMGUI_BACKEND "imgui_impl_dx11.cpp") # DirectX 11 for Windows
elseif(APPLE)
set(IMGUI_BACKEND "imgui_impl_metal.mm") # Metal for macOS
elseif(UNIX)
@@ -70,7 +69,6 @@ include_directories(${imgui_SOURCE_DIR} ${rlImGui_SOURCE_DIR})
set(SRC_CXX_FILES "./src/main.cpp"
"./src/rules.cpp"
"./src/world.cpp"
"./src/grid.cpp"
"./src/render.cpp"
"./src/control_menu.cpp"
"./src/settings_menu.cpp"
@@ -78,7 +76,6 @@ set(SRC_CXX_FILES "./src/main.cpp"
"./src/selection.cpp"
"./src/paterns_menu.cpp"
"./src/patern_preview.cpp"
"./src/snapping.cpp"
"${rlImGui_SOURCE_DIR}/rlImGui.cpp"
"${imgui_SOURCE_DIR}/imgui.cpp"
"${imgui_SOURCE_DIR}/imgui_draw.cpp"
@@ -92,25 +89,3 @@ add_executable(${NAME} ${SRC_CXX_FILES})
# Link raylib and raylib-cpp
target_link_libraries(${NAME} PUBLIC raylib nlohmann_json::nlohmann_json)
# Windows cross-compilation rule
if (NOT DEFINED CMAKE_CROSSCOMPILE_WINDOWS_HELPER_ADDED)
set(CMAKE_CROSSCOMPILE_WINDOWS_HELPER_ADDED TRUE)
set(WIN_TOOLCHAIN_FILE "${CMAKE_SOURCE_DIR}/toolchain-mingw-w64-x86_64.cmake" CACHE PATH "Toolchain for Win x86_64")
add_custom_target(cmake-win
COMMAND ${CMAKE_COMMAND} -E echo "Configuring Windows x86_64 build in: ${CMAKE_SOURCE_DIR}/build-win-x86_64"
COMMAND ${CMAKE_COMMAND}
-S ${CMAKE_SOURCE_DIR}
-B ${CMAKE_SOURCE_DIR}/build-win-x86_64
-G "Ninja"
-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
-DCMAKE_TOOLCHAIN_FILE=${WIN_TOOLCHAIN_FILE}
COMMAND ${CMAKE_COMMAND} --build ${CMAKE_SOURCE_DIR}/build-win-x86_64 -- -v
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Configure & build for Windows x86_64 (MinGW-w64)"
VERBATIM
)
endif()

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@@ -2,17 +2,11 @@
This is a simple Game Of Life editor written in C++ with raylib & dearImGUI
---
![preview](preview.png)
---
***
## How to compile the project
### Linux
Ensure you have g++, cmake and the dependencies of raylib
Ensure you have g++, cmake and the thendependencies of raylib
```shell
mkdir build
@@ -21,17 +15,4 @@ cmake ..
make
```
### Windows
If you're compiling for windows on linux, you can use mingw-w64
```shell
sudo apt install mingw-w64
mkdir build
cd build
cmake .. -DCMAKE_TOOLCHAIN_FILE=../toolchain-ming-w64-x86_64.cmake
make
```
If you're compiling for windows on windows, use your usual cmake workflow
> As for now I will not make this program Windows compatible.

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@@ -1,28 +0,0 @@
/*
* File name: grid.hpp
* Author: lejulien
* Date created: 01-01-1970 00:59:59
// Date modified: 12-01-2026 21:30:10
* ------
*/
#pragma once
#include <context.hpp>
#include <memory>
#include <settings_menu.hpp>
#include <world.hpp>
namespace gol {
class Grid {
public:
Grid(std::shared_ptr<ctx>);
~Grid() = default;
void display();
private:
std::shared_ptr<ctx> context_;
};
}; // namespace gol

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@@ -10,8 +10,6 @@
#include <memory>
#include <raylib.h>
#include <context.hpp>
namespace gol {
@@ -26,8 +24,6 @@ public:
private:
bool is_started = false;
std::shared_ptr<ctx> context_;
Vector2 mouse_pos_ = {0, 0};
bool is_unplacable_ = false;
};
} // namespace gol

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@@ -30,7 +30,6 @@ private:
std::shared_ptr<ctx> context_ = nullptr;
std::map<std::string,std::string> paterns_paths_list_;
std::vector<std::string> paterns_name_list_;
public:
int patern_width_ = 0;
int patern_height_ = 0;
std::vector<uint32_t> loaded_patern_;

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@@ -1,5 +1,5 @@
/*
* File name: snapping.hpp
* File name: selection.cpp
* Author: lejulien
* Date created: 01-01-1970 00:59:59
// Date modified: 12-01-2026 21:30:10
@@ -13,6 +13,12 @@
#include <raylib.h>
#include <cmath>
Vector2 snapToGrid(Vector2 screen, int cell_size);
Vector2 snapToGrid(Vector2 screen, int cell_size) {
return {static_cast<float>(round(screen.x / cell_size) * cell_size),
static_cast<float>(round(screen.y / cell_size) * cell_size)};
}
Vector2i screenToGrid(Vector2 screen, int cell_size);
Vector2i screenToGrid(Vector2 screen, int cell_size) {
return {static_cast<int>(round(screen.x / cell_size)),
static_cast<int>(round(screen.y / cell_size))};
}

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@@ -37,7 +37,6 @@ public:
void setCell(int x, int y);
void resize(int width, int height); // destructive
std::vector<uint32_t> getSelection(Vector2i &origin, Vector2i &size);
void setSelection(Vector2i &origin, Vector2i &size, std::vector<uint32_t> &data);
// Private members
private:

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@@ -1,27 +0,0 @@
/*
* File name: grid.cpp
* Author: lejulien
* Date created: 01-01-1970 00:59:59
// Date modified: 12-01-2026 21:30:10
* ------
*/
#include <raylib.h>
#include <grid.hpp>
namespace gol {
Grid::Grid(std::shared_ptr<ctx> context) : context_(context) {}
void Grid::display() {
auto cell_size = context_->settings_menu->getCellSize();
for (int j = 0; j < context_->world->getHeight(); j++) {
for (int i = 0; i < context_->world->getWidth(); i++) {
DrawRectangleLines(i * cell_size, j * cell_size, cell_size, cell_size,
GRAY);
}
}
}
} // namespace gol

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@@ -6,84 +6,11 @@
* ------
*/
#if defined(_WIN32)
// Prevent windows.h from defining many symbols that clash with raylib
#define NOGDICAPMASKS
#define NOVIRTUALKEYCODES
#define NOWINMESSAGES
#define NOWINSTYLES
#define NOSYSMETRICS
#define NOMENUS
#define NOICONS
#define NOKEYSTATES
#define NOSYSCOMMANDS
#define NORASTEROPS
#define NOSHOWWINDOW
#define OEMRESOURCE
#define NOATOM
#define NOCLIPBOARD
#define NOCOLOR
#define NOCTLMGR
#define NODRAWTEXT
#define NOGDI
#define NOKERNEL
#define NOUSER
#define NOMB
#define NOMEMMGR
#define NOMETAFILE
#define NOMINMAX
#define NOMSG
#define NOOPENFILE
#define NOSCROLL
#define NOSERVICE
#define NOSOUND
#define NOTEXTMETRIC
#define NOWH
#define NOWINOFFSETS
#define NOCOMM
#define NOKANJI
#define NOHELP
#define NOPROFILER
#define NODEFERWINDOWPOS
#define NOMCX
// Some code expects LPMSG; provide minimal typedef before windows.h
typedef struct tagMSG *LPMSG;
#include <windows.h>
#undef PlaySound
// Define a minimal BITMAPINFOHEADER if needed by downstream code
typedef struct tagBITMAPINFOHEADER {
DWORD biSize;
LONG biWidth;
LONG biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} BITMAPINFOHEADER, *PBITMAPINFOHEADER;
#include <objbase.h>
#include <mmreg.h>
#include <mmsystem.h>
#if defined(_MSC_VER) || defined(__TINYC__)
#include "propidl.h"
#endif
#else
#include <unistd.h>
#endif
#include <fstream>
#include <iostream>
#include <unistd.h>
#include <nlohmann/json.hpp>
#include <imgui.h>
#include <raylib.h>
#include <rlImGui.h>
@@ -98,8 +25,6 @@ typedef struct tagBITMAPINFOHEADER {
#include <selection_menu.hpp>
#include <selection.hpp>
#include <paterns_menu.hpp>
#include <patern_preview.hpp>
#include <grid.hpp>
int main(int ac, char **av) {
std::shared_ptr<gol::ctx> context = std::make_shared<gol::ctx>();
@@ -159,31 +84,11 @@ int main(int ac, char **av) {
// Get program directory
char path_buf[1024];
#if defined(_WIN32)
std::wstring wbuf;
DWORD size = MAX_PATH;
for (;;) {
wbuf.resize(size);
DWORD result = GetModuleFileNameW(NULL, wbuf.data(), size);
if (result == 0) {
std::cerr << "Failed to determine program directory" << std::endl;
return 1;
}
if (result < size) {
wbuf.resize(result);
break;
}
size *= 2;
}
path_buf[0] = '\0';
WideCharToMultiByte(CP_UTF8, 0, wbuf.c_str(), -1, path_buf, sizeof(path_buf), NULL, NULL);
#else
ssize_t len = readlink("/proc/self/exe", path_buf, sizeof(path_buf)-1);
if (len == -1) {
std::cerr << "Failed to determine program directory" << std::endl;
return 1;
}
#endif
context->program_dir = std::filesystem::path(path_buf).parent_path();
InitWindow(context->config_json["screen_width"], context->config_json["screen_height"],
@@ -202,8 +107,6 @@ int main(int ac, char **av) {
context->selection_menu = std::make_shared<gol::SelectionMenu>(context);
context->selection = std::make_shared<gol::Selection>(context);
context->paterns_menu = std::make_shared<gol::PaternsMenu>(context);
context->patern_preview = std::make_shared<gol::PaternPreview>(context);
gol::Grid grid(context);
// Speed handling values
float sim_speed = 1.0f;
@@ -233,7 +136,6 @@ int main(int ac, char **av) {
// Selection behaviour
context->selection->update();
context->patern_preview->update();
context->selection_menu->update();
context->settings_menu->update();
@@ -250,10 +152,8 @@ int main(int ac, char **av) {
}
BeginDrawing();
ClearBackground(BLACK);
grid.display();
context->render->display(context->world);
context->selection->display();
context->patern_preview->display();
// Start ImGui frame
rlImGuiBegin();
context->control_menu->display();

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@@ -6,64 +6,27 @@
* ------
*/
#include <imgui.h>
#include <raylib.h>
#include <rlImGui.h>
#include <patern_preview.hpp>
#include <paterns_menu.hpp>
#include <settings_menu.hpp>
#include <snapping.hpp>
#include <world.hpp>
namespace gol {
PaternPreview::PaternPreview(std::shared_ptr<ctx> context)
: context_(context) {}
PaternPreview::PaternPreview(std::shared_ptr<ctx> context): context_(context) {}
void PaternPreview::start() { is_started = true; }
void PaternPreview::start() {
// TODO: load patern from pater menu
is_started = true;
}
void PaternPreview::update() {
if (!is_started) return;
mouse_pos_ = GetMousePosition();
if (ImGui::IsMouseClicked(1)) {
is_started = false;
return;
}
if (ImGui::IsMouseClicked(0) && !is_unplacable_) {
auto selection_pos =
screenToGrid(mouse_pos_, context_->settings_menu->getCellSize());
Vector2i size = {context_->paterns_menu->patern_width_,
context_->paterns_menu->patern_height_};
context_->world->setSelection(selection_pos, size,
context_->paterns_menu->loaded_patern_);
is_started = false;
}
// gather mousePos
// if right click stop the preview
// if left click, apply patern to current world
// mouse should pass through any present windows
}
void PaternPreview::display() {
if (!is_started) return;
auto cell_size = context_->settings_menu->getCellSize();
auto mouse_in_grid =
screenToGrid(mouse_pos_, context_->settings_menu->getCellSize());
is_unplacable_ =
((mouse_in_grid.x + context_->paterns_menu->patern_width_ >
context_->world->getWidth()) ||
(mouse_in_grid.y + context_->paterns_menu->patern_height_ >
context_->world->getHeight()));
for (int j = 0; j < context_->paterns_menu->patern_height_; j++) {
for (int i = 0; i < context_->paterns_menu->patern_width_; i++) {
auto cell =
context_->paterns_menu
->loaded_patern_[i + (j * context_->paterns_menu->patern_width_)];
if (cell) {
DrawRectangle((i + mouse_in_grid.x) * cell_size,
(j + mouse_in_grid.y) * cell_size, cell_size, cell_size,
(is_unplacable_) ? RED : BLUE);
}
}
}
}
}; // namespace gol
};

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@@ -35,14 +35,8 @@ void PaternsMenu::refresh() {
std::filesystem::directory_iterator(paterns_path)) {
if (!std::filesystem::is_directory(entry) &&
entry.path().has_filename()) {
#if defined(_WIN32)
paterns_paths_list_[entry.path().filename().string()] =
entry.path().string();
paterns_name_list_.push_back(entry.path().filename().string());
#else
paterns_paths_list_[entry.path().filename()] = entry.path();
paterns_name_list_.push_back(entry.path().filename());
#endif
}
}
}
@@ -70,7 +64,7 @@ bool PaternsMenu::loadPatern(std::string &path) {
}
} catch (std::exception &e) {
std::cerr << "Failure in loading patern : " << path << std::endl;
return false;
return 1;
}
return true;
}

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@@ -1,19 +0,0 @@
/*
* File name: snapping.hpp
* Author: lejulien
* Date created: 01-01-1970 00:59:59
// Date modified: 12-01-2026 21:30:10
* ------
*/
#include <snapping.hpp>
Vector2 snapToGrid(Vector2 screen, int cell_size) {
return {static_cast<float>(round(screen.x / cell_size) * cell_size),
static_cast<float>(round(screen.y / cell_size) * cell_size)};
}
Vector2i screenToGrid(Vector2 screen, int cell_size) {
return {static_cast<int>(round(screen.x / cell_size)),
static_cast<int>(round(screen.y / cell_size))};
}

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@@ -143,6 +143,7 @@ void World::resize(int width, int height) {
}
std::vector<uint32_t> World::getSelection(Vector2i &origin, Vector2i &size) {
// We assume the selection is in the grid for now
std::vector<uint32_t> data = {static_cast<uint32_t>(size.x),
static_cast<uint32_t>(size.y)};
for (int y = origin.y; y < origin.y + size.y; y++) {
@@ -152,12 +153,3 @@ std::vector<uint32_t> World::getSelection(Vector2i &origin, Vector2i &size) {
}
return data;
}
void World::setSelection(Vector2i &origin, Vector2i &size, std::vector<uint32_t> &data) {
for (int y = 0; y < size.y; y++) {
for (int x = 0; x < size.x; x++) {
(*_data)[(x + origin.x) + (y + origin.y) * _width] = data[x + y * size.x];
}
}
}

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@@ -1,21 +0,0 @@
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_VERSION 1)
set(CMAKE_CROSSCOMPILING TRUE)
set(MINGW_TRIPLET "x86_64-w64-mingw32")
set(CMAKE_C_COMPILER ${MINGW_TRIPLET}-gcc)
set(CMAKE_CXX_COMPILER ${MINGW_TRIPLET}-g++)
set(CMAKE_RC_COMPILER ${MINGW_TRIPLET}-windres)
set(CMAKE_AR ${MINGW_TRIPLET}-ar)
set(CMAKE_RANLIB ${MINGW_TRIPLET}-ranlib)
set(CMAKE_OBJCOPY ${MINGW_TRIPLET}-objcopy)
set(CMAKE_FIND_ROOT_PATH /usr/${MINGW_TRIPLET})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_C_FLAGS_INIT "-static -static-libgcc -static-libstdc++")
set(CMAKE_CXX_FLAGS_INIT "-static -static-libgcc -static-libstdc++")