Files
GameOfLifeEditor/src/main.cpp
2026-01-09 10:45:23 +01:00

381 lines
13 KiB
C++

#include <fstream>
#include <iostream>
#include <filesystem>
#include <unistd.h>
#include <nlohmann/json.hpp>
#include "../includes/render.hpp"
#include "../includes/rules.hpp"
#include "../includes/world.hpp"
#include "../includes/types.hpp"
#include "imgui.h"
#include "raylib.h"
#include "rlImGui.h"
Vector2 snapToGrid(Vector2 screen, int cell_size) {
return {static_cast<float>(round(screen.x / cell_size) * cell_size),
static_cast<float>(round(screen.y / cell_size) * cell_size)};
}
Vector2i screenToGrid(Vector2 screen, int cell_size) {
return {static_cast<int>(round(screen.x / cell_size)),
static_cast<int>(round(screen.y / cell_size))};
}
int main(int ac, char **av) {
// Load or default config
const std::string config_file_name = "config.json";
nlohmann::json config_json;
MenuState menu_state = MenuState::NONE;
std::fstream config_file(config_file_name, std::ios::in | std::ios::out);
if (!config_file.is_open()) {
config_file.open(config_file_name, std::ios::out);
if (!config_file) {
std::cerr << "Failed to create config file, the settings will not be "
"kepts after restart."
<< std::endl;
return 1;
}
config_file.close();
config_file.open(config_file_name, std::ios::in | std::ios::out);
config_file << "{}";
config_file.flush();
}
// Try reading the configuration
try {
config_file.seekg(0);
config_file >> config_json;
} catch (const nlohmann::json::parse_error &e) {
std::cerr << "An error occured while loading config : " << e.what()
<< std::endl;
std::cerr << "Please fix the configuration or remove the config.json file."
<< std::endl;
return 1;
}
config_file.close();
// Check config values or populate them
if (!config_json.contains("cell_size") ||
(config_json["cell_size"] < 4 || config_json["cell_size"] > 100)) {
config_json["cell_size"] = 10;
}
if (!config_json.contains("screen_width") ||
(config_json["screen_width"] < 800 ||
config_json["screen_width"] > 1920)) {
config_json["screen_width"] = 800;
}
if (!config_json.contains("screen_height") ||
(config_json["screen_height"] < 600 ||
config_json["screen_height"] > 1200)) {
config_json["screen_height"] = 600;
}
if (!config_json.contains("dark_theme")) {
config_json["dark_theme"] = true;
}
if (!config_json.contains("fps") ||
(config_json["fps"] < 0 || config_json["fps"] > 30)) {
config_json["fps"] = 800;
}
InitWindow(config_json["screen_width"], config_json["screen_height"],
&av[0][2]);
SetTargetFPS(60);
rlImGuiSetup(config_json["dark_theme"]);
// Selection window
RenderTexture2D selectionTexture = LoadRenderTexture(200, 200);
// Initialize objects
World world(config_json["screen_width"].get<int>() /
config_json["cell_size"].get<int>(),
config_json["screen_height"].get<int>() /
config_json["cell_size"].get<int>());
Rules rules = Rules();
Render render(config_json["cell_size"]);
// Imgui control menu
int fps_ctrl = config_json["fps"].get<int>();
int cell_size_ctrl = config_json["cell_size"].get<int>();
bool play_ctrl = true;
bool step_ctrl = false;
bool step_back_ctrl = false;
bool rand_ctrl = false;
bool edit_ctrl = false;
bool clear_ctrl = false;
bool settings_window = false;
int width_ctrl = config_json["screen_width"].get<int>();
int height_ctrl = config_json["screen_height"].get<int>();
bool dark_theme_ctrl = config_json["dark_theme"].get<bool>();
bool apply_ctrl = false;
// Speed handling values
float sim_speed = 1.0f;
float deltaTimeAccumulator = 0.0f;
float timePerUpdate = 1.0f / 10.0f;
// Selection window
Vector2 sel_pos = {0., 0.};
bool selecting = false;
std::vector<uint32_t> sel_data = {};
bool sel_ctrl = false;
char patern_name[255];
patern_name[0] = '\0';
std::string sel_txt_input_hint("patern name");
// Setups
rules.setup(&world);
// Diplay generations
while (!WindowShouldClose()) {
if (menu_state == MenuState::PLAY || menu_state == MenuState::EDIT) {
if (!play_ctrl && !edit_ctrl) {
menu_state = MenuState::NONE;
}
}
// Frames shinenigans
float deltaTime = GetFrameTime();
sim_speed = fps_ctrl / 10.0f;
timePerUpdate = (1.0f / 10.0f) / sim_speed;
auto gesture = GetGestureDetected();
auto mousePos = GetMousePosition();
if (rand_ctrl) {
world.randomize();
rand_ctrl = false;
}
if (clear_ctrl) {
world.clear();
clear_ctrl = false;
}
if (edit_ctrl && play_ctrl) {
if (menu_state == MenuState::PLAY) {
menu_state = MenuState::EDIT;
play_ctrl = false;
} else if (menu_state == MenuState::EDIT) {
menu_state = MenuState::PLAY;
edit_ctrl = false;
}
} else if (play_ctrl) {
menu_state = MenuState::PLAY;
} else if (edit_ctrl) {
menu_state = MenuState::EDIT;
}
if (edit_ctrl && IsMouseButtonPressed(0) &&
!ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow)) {
menu_state = MenuState::EDIT;
world.setCell(mousePos.x / config_json["cell_size"].get<int>(),
mousePos.y / config_json["cell_size"].get<int>());
}
// Selection behaviour
if (!edit_ctrl && !play_ctrl) {
if (gesture == GESTURE_TAP && !ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow)) {
sel_pos = snapToGrid(mousePos, cell_size_ctrl);
selecting = true;
}
if (ImGui::IsMouseReleased(0) && selecting == true && mousePos.x >=0 && mousePos.x < width_ctrl && mousePos.y >=0 && mousePos.y < height_ctrl ) {
selecting = false;
Vector2i p1 = screenToGrid(sel_pos, cell_size_ctrl);
Vector2i p2 = screenToGrid(mousePos, cell_size_ctrl);
// Get origin
Vector2i orig = {
(p1.x < p2.x)?p1.x:p2.x,
(p1.y < p2.y)?p1.y:p2.y,
};
// Get selection size
Vector2i sel_size = {
(p1.x > p2.x)?p1.x-p2.x:p2.x-p1.x,
(p1.y > p2.y)?p1.y-p2.y:p2.y-p1.y,
};
// Ensure there is at least one cell selected
if (!(sel_size.x == 0 || sel_size.y == 0)) {
sel_data = std::move(world.getSelection(orig, sel_size));
sel_ctrl = true;
}
}
}
if (!sel_ctrl) {
patern_name[0] = '\0';
}
if (step_ctrl) {
world.saveCompressed();
rules.update();
step_ctrl = false;
}
if (step_back_ctrl) {
world.stepBack();
step_back_ctrl = false;
}
if (apply_ctrl) {
bool resize_needed = false;
config_json["fps"] = fps_ctrl;
if (config_json["screen_width"].get<int>() != width_ctrl ||
config_json["screen_height"].get<int>() != height_ctrl) {
config_json["screen_width"] = width_ctrl;
config_json["screen_height"] = height_ctrl;
rlImGuiShutdown();
SetWindowSize(width_ctrl, height_ctrl);
rlImGuiSetup(dark_theme_ctrl);
resize_needed = true;
}
if (cell_size_ctrl != config_json["cell_size"].get<int>() ||
resize_needed) {
world.resize(config_json["screen_width"].get<int>() / cell_size_ctrl,
config_json["screen_height"].get<int>() / cell_size_ctrl);
render.updateCellSize(cell_size_ctrl);
rules.newWorld(&world);
config_json["cell_size"] = cell_size_ctrl;
}
if (dark_theme_ctrl != config_json["dark_theme"]) {
rlImGuiShutdown();
rlImGuiSetup(dark_theme_ctrl);
config_json["dark_theme"] = dark_theme_ctrl;
}
apply_ctrl = false;
settings_window = false;
}
// Accumulate time and update simulation at the adjusted speed
deltaTimeAccumulator += deltaTime;
if (deltaTimeAccumulator >= timePerUpdate) {
// Reset accumulator
deltaTimeAccumulator -= timePerUpdate;
if (menu_state == MenuState::PLAY) {
world.saveCompressed();
rules.update();
}
}
BeginDrawing();
ClearBackground(BLACK);
render.display(&world);
if (selecting) {
auto grid_mouse = snapToGrid(mousePos, cell_size_ctrl);
bool sel_x_less = (sel_pos.x < grid_mouse.x);
bool sel_y_less = (sel_pos.y < grid_mouse.y);
DrawRectangleLines(((sel_x_less)? sel_pos.x: grid_mouse.x), ((sel_y_less)? sel_pos.y: grid_mouse.y),
((sel_x_less)? grid_mouse.x - sel_pos.x : sel_pos.x - grid_mouse.x),
((sel_y_less)? grid_mouse.y - sel_pos.y : sel_pos.y - grid_mouse.y),
RED);
}
// Start ImGui frame
rlImGuiBegin();
bool control_panel_open = true;
ImGuiWindowFlags control_panel_flags = ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoResize;
ImVec2 menu_pos(3, 3);
ImGui::SetNextWindowPos(menu_pos, ImGuiCond_Always);
ImGui::Begin("Control Panel", &control_panel_open, control_panel_flags);
ImGui::Checkbox("Play", &play_ctrl);
if (ImGui::Button("Step")) {
step_ctrl = true;
}
if (ImGui::Button("Step Back")) {
step_back_ctrl = true;
}
ImGui::Checkbox("Edit", &edit_ctrl);
ImGui::Checkbox("Clear", &clear_ctrl);
ImGui::Checkbox("Randomize", &rand_ctrl);
if (ImGui::Button((settings_window) ? "Hide settings" : "Show settings")) {
settings_window = !settings_window;
}
ImGui::Text("Generation: %zu", world.getCycle());
ImGui::End();
if (settings_window) {
ImGuiWindowFlags settings_flags =
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize;
ImGui::Begin("Settings", &settings_window, settings_flags);
ImGui::SliderInt("Window Width", &width_ctrl, 800, 1920);
ImGui::SliderInt("Window Height", &height_ctrl, 600, 1200);
ImGui::SliderInt("FPS", &fps_ctrl, 0, 30);
ImGui::SliderInt("Cell Size", &cell_size_ctrl, 4, 100);
ImGui::Checkbox("Dark Theme", &dark_theme_ctrl);
if (ImGui::Button("Save & Apply")) {
apply_ctrl = true;
}
ImGui::End();
}
if (sel_ctrl) {
BeginTextureMode(selectionTexture);
ClearBackground(BLACK);
auto max_size = (sel_data[0] > sel_data[1]) ? sel_data[0] : sel_data[1];
int fitted_width = 200 / max_size;
auto sel_it = sel_data.begin();
sel_it += 2; // skip dimensions
for (int j = 0; j < sel_data[1]; j++) {
for (int i = 0; i < sel_data[0]; i++) {
if (*sel_it == 1) {
DrawRectangle(i * fitted_width, (sel_data[1] -j-1) * fitted_width, fitted_width, fitted_width, WHITE);
}
sel_it++;
}
}
EndTextureMode();
ImGuiWindowFlags settings_flags =
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize;
ImGui::Begin("Selection", &sel_ctrl, settings_flags);
rlImGuiImageSize(&selectionTexture.texture, 200, 200);
ImGui::InputText(sel_txt_input_hint.c_str(), patern_name, 255);
if (ImGui::Button("Save")) {
char path_buf[1024];
ssize_t len = readlink("/proc/self/exe", path_buf, sizeof(path_buf)-1);
if (len != -1) {
// Create paterns dir if not present
std::filesystem::path paterns_dir = std::filesystem::path(path_buf).parent_path() / "paterns";
if (!std::filesystem::exists(paterns_dir) && !std::filesystem::create_directory(paterns_dir)) {
std::cerr << "Failed to create paterns directory" << std::endl;
} else { // Could be optimized by early returning in a function
std::ofstream patern_file;
paterns_dir += '/';
paterns_dir += patern_name;
patern_file.open(paterns_dir);
if (!patern_file) {
std::cerr << "Failed to create the patern file" << std::endl;
} else {
auto sel_it = sel_data.begin();
sel_it += 2; // skip dimensions
patern_file << sel_data[0];
patern_file << "|"; // Separator needed to split as ascii values
patern_file << sel_data[1];
patern_file << "|"; // Separator needed to split as ascii values
for (int j = 0; j < sel_data[1]; j++) {
for (int i = 0; i < sel_data[0]; i++) {
patern_file << std::to_string(*sel_it);
if (*sel_it == 1) {
}
sel_it++;
}
}
patern_file << std::flush;
patern_file.close();
}
}
sel_ctrl = false;
}
}
ImGui::SameLine();
if (ImGui::Button("Discard")) {
sel_ctrl = false;
}
ImGui::End();
}
// End ImGui frame
rlImGuiEnd();
EndDrawing();
}
config_file.open(config_file_name, std::ios::out | std::ios::trunc);
config_file << config_json.dump(2);
config_file.close();
// Cleanup Selection texture
UnloadRenderTexture(selectionTexture);
rlImGuiShutdown();
CloseWindow();
return 0;
}