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568c292ed4
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| 568c292ed4 |
@@ -8,17 +8,25 @@
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#pragma once
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#include <memory>
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#include <context.hpp>
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#include <vector>
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#include <string>
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namespace gol {
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class PaternsMenu {
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public:
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PaternsMenu() = default;
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PaternsMenu(std::shared_ptr<ctx>);
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~PaternsMenu() = default;
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void Toogle();
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bool isOpen();
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void display();
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void refresh();
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private:
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bool is_open_ = false;
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std::shared_ptr<ctx> context_ = nullptr;
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std::vector<std::string> paterns_list_;
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};
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} // namespace gol
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@@ -106,7 +106,7 @@ int main(int ac, char **av) {
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context->render = std::make_shared<Render>(context->settings_menu->getCellSize());
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context->selection_menu = std::make_shared<gol::SelectionMenu>(context);
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context->selection = std::make_shared<gol::Selection>(context);
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context->paterns_menu = std::make_shared<gol::PaternsMenu>();
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context->paterns_menu = std::make_shared<gol::PaternsMenu>(context);
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// Speed handling values
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float sim_speed = 1.0f;
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@@ -115,6 +115,7 @@ int main(int ac, char **av) {
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// Setups
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context->rules->setup(context->world);
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context->paterns_menu->refresh();
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// Diplay generations
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while (!WindowShouldClose()) {
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// Frames shinenigans
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@@ -8,12 +8,16 @@
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#include <paterns_menu.hpp>
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#include <filesystem>
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#include <imgui.h>
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#include <raylib.h>
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#include <rlImGui.h>
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namespace gol {
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PaternsMenu::PaternsMenu(std::shared_ptr<ctx> ctx): context_(ctx) {}
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void PaternsMenu::Toogle() {
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is_open_ = !is_open_;
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}
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@@ -22,12 +26,27 @@ bool PaternsMenu::isOpen() {
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return is_open_;
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}
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void PaternsMenu::refresh() {
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paterns_list_.clear();
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auto paterns_path = context_->program_dir / "paterns";
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if (std::filesystem::exists(paterns_path) && std::filesystem::is_directory(paterns_path)) {
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for (const auto& entry : std::filesystem::directory_iterator(paterns_path)) {
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paterns_list_.push_back(entry.path());
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}
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}
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}
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void PaternsMenu::display() {
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if (is_open_) {
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ImGuiWindowFlags paterns_flags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize;
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ImGui::SetNextWindowSize(ImVec2(150, 200), ImGuiCond_Always);
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ImGui::Begin("paterns", &is_open_, paterns_flags);
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ImGui::Button("refresh");
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if (ImGui::Button("refresh")) {
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refresh();
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}
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for (auto patern_name: paterns_list_) {
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ImGui::Button(patern_name.c_str());
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}
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ImGui::End();
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}
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}
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