Files
GameOfLifeEditor/includes/control_menu.hpp

38 lines
720 B
C++

/*
* File name: control_menu.hpp
* Author: lejulien
* Date created: 10-01-2026 22:00:33
// Date modified: 12-01-2026 22:18:26
* ------
*/
#pragma once
#include <memory>
#include <context.hpp>
#include <types.hpp>
namespace gol {
class ControlMenu {
public:
ControlMenu(std::shared_ptr<ctx> context);
~ControlMenu() = default;
void update();
void display();
private:
std::shared_ptr<ctx> context_;
public: // Keep those public for easy access
MenuState menu_state_ = MenuState::NONE;
bool play_ctrl_ = true;
bool step_ctrl_ = false;
bool step_back_ctrl_ = false;
bool rand_ctrl_ = false;
bool edit_ctrl_ = false;
bool clear_ctrl_ = false;
bool paterns_ctrl_ = false;
};
} // namespace gol