Compare commits
4 Commits
95650f1a47
...
95a7d6ea9a
| Author | SHA1 | Date | |
|---|---|---|---|
| 95a7d6ea9a | |||
| 8aee4cdc53 | |||
| 24729d11f3 | |||
| e8c0c460d9 |
@@ -70,6 +70,7 @@ set(SRC_CXX_FILES "./src/main.cpp"
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"./src/rules.cpp"
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"./src/world.cpp"
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"./src/render.cpp"
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"./src/control_menu.cpp"
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"${rlImGui_SOURCE_DIR}/rlImGui.cpp"
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"${imgui_SOURCE_DIR}/imgui.cpp"
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"${imgui_SOURCE_DIR}/imgui_draw.cpp"
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24
includes/context.hpp
Normal file
24
includes/context.hpp
Normal file
@@ -0,0 +1,24 @@
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/*
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* File name: context.hpp
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* Author: lejulien
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* Date created: 01-01-1970 00:59:59
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// Date modified: 10-01-2026 22:24:41
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* ------
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*/
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#pragma once
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#include <nlohmann/json.hpp>
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#include <memory>
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#include <world.hpp>
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namespace gol {
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typedef struct ctx {
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std::shared_ptr<World> world = nullptr;
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nlohmann::json config_json;
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} ctx;
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} // namespace gol
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40
includes/control_menu.hpp
Normal file
40
includes/control_menu.hpp
Normal file
@@ -0,0 +1,40 @@
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/*
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* File name: control_menu.hpp
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* Author: lejulien
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* Date created: 10-01-2026 22:00:33
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// Date modified: 10-01-2026 22:45:10
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* ------
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*/
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#pragma once
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#include <context.hpp>
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namespace gol {
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class ControlMenu {
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public:
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ControlMenu(ctx context);
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~ControlMenu() = default;
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void update();
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void display();
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private:
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ctx context_;
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public: // Keep those public for easy access
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int fps_ctrl_ = false;
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int cell_size_ctrl_ = false;
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bool play_ctrl_ = true;
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bool step_ctrl_ = false;
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bool step_back_ctrl_ = false;
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bool rand_ctrl_ = false;
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bool edit_ctrl_ = false;
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bool clear_ctrl_ = false;
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bool settings_window_ = false;
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bool paterns_ctrl_ = false;
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int width_ctrl_ = false;
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int height_ctrl_ = false;
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bool dark_theme_ctrl_ = false;
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bool apply_ctrl_ = false;
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};
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} // namespace gol
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@@ -1,14 +1,10 @@
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/* ************************************************************************** */
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/* */
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/* / ) */
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/* render.hpp (\__/) ( ( */
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/* ) ( ) ) */
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/* By: lejulien <leo.julien.42@gmail.com> ={ }= / / */
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/* ) `-------/ / */
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/* Created: 2023/01/09 12:44:54 by lejulien ( / */
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/* Updated: 2023/01/14 16:51:15 by lejulien \ | */
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/* */
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/* ************************************************************************** */
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/*
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* File name: render.hpp
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* Author: lejulien
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* Date created: 10-01-2026 21:54:12
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// Date modified: 10-01-2026 22:00:37
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* ------
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*/
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#include "world.hpp"
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@@ -1,14 +1,10 @@
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/* ************************************************************************** */
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/* */
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/* / ) */
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/* rules.hpp (\__/) ( ( */
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/* ) ( ) ) */
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/* By: lejulien <leo.julien.42@gmail.com> ={ }= / / */
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/* ) `-------/ / */
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/* Created: 2023/01/09 12:16:47 by lejulien ( / */
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/* Updated: 2023/01/14 16:47:04 by lejulien \ | */
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/* */
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/* ************************************************************************** */
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/*
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* File name: rules.hpp
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* Author: lejulien
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* Date created: 09-01-2026 23:59:55
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* Date modified: 10-01-2026 21:49:44
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* ------
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*/
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#include "world.hpp"
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@@ -1,3 +1,11 @@
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/*
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* File name: types.hpp
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* Author: lejulien
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* Date created: 09-01-2026 23:59:55
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* Date modified: 10-01-2026 21:49:36
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* ------
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*/
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#pragma once
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enum class MenuState {
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@@ -1,3 +1,11 @@
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/*
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* File name: world.hpp
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* Author: lejulien
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* Date created: 09-01-2026 23:59:55
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* Date modified: 10-01-2026 21:49:31
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* ------
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*/
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#include <cstdint>
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#include <cstdlib>
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#include <iostream>
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30
src/control_menu.cpp
Normal file
30
src/control_menu.cpp
Normal file
@@ -0,0 +1,30 @@
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/*
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* File name: control_menu.cpp
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* Author: lejulien
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* Date created: 10-01-2026 22:12:44
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// Date modified: 10-01-2026 22:43:36
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* ------
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*/
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#include <control_menu.hpp>
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namespace gol {
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ControlMenu::ControlMenu(ctx context):context_(context) {
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fps_ctrl_ = context.config_json["fps"].get<int>();
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cell_size_ctrl_ = context.config_json["cell_size"].get<int>();
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play_ctrl_ = true;
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step_ctrl_ = false;
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step_back_ctrl_ = false;
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rand_ctrl_ = false;
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edit_ctrl_ = false;
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clear_ctrl_ = false;
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settings_window_ = false;
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paterns_ctrl_ = false;
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width_ctrl_ = context.config_json["screen_width"].get<int>();
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height_ctrl_ = context.config_json["screen_height"].get<int>();
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dark_theme_ctrl_ = context.config_json["dark_theme"].get<bool>();
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apply_ctrl_ = false;
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}
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} // namespace gol
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236
src/main.cpp
236
src/main.cpp
@@ -1,17 +1,27 @@
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/*
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* File name: main.cpp
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* Author: lejulien
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* Date created: 10-01-2026 21:59:32
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// Date modified: 10-01-2026 22:55:11
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* ------
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*/
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#include <fstream>
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#include <iostream>
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#include <filesystem>
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#include <unistd.h>
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#include <nlohmann/json.hpp>
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#include "../includes/render.hpp"
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#include "../includes/rules.hpp"
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#include "../includes/world.hpp"
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#include "../includes/types.hpp"
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#include "imgui.h"
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#include "raylib.h"
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#include "rlImGui.h"
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#include <imgui.h>
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#include <raylib.h>
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#include <rlImGui.h>
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#include <render.hpp>
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#include <rules.hpp>
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#include <world.hpp>
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#include <types.hpp>
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#include <context.hpp>
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#include <control_menu.hpp>
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Vector2 snapToGrid(Vector2 screen, int cell_size) {
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return {static_cast<float>(round(screen.x / cell_size) * cell_size),
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@@ -24,9 +34,9 @@ Vector2i screenToGrid(Vector2 screen, int cell_size) {
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}
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int main(int ac, char **av) {
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gol::ctx context;
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// Load or default config
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const std::string config_file_name = "config.json";
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nlohmann::json config_json;
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MenuState menu_state = MenuState::NONE;
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std::fstream config_file(config_file_name, std::ios::in | std::ios::out);
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@@ -47,7 +57,7 @@ int main(int ac, char **av) {
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// Try reading the configuration
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try {
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config_file.seekg(0);
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config_file >> config_json;
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config_file >> context.config_json;
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} catch (const nlohmann::json::parse_error &e) {
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std::cerr << "An error occured while loading config : " << e.what()
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<< std::endl;
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@@ -58,61 +68,49 @@ int main(int ac, char **av) {
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config_file.close();
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// Check config values or populate them
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if (!config_json.contains("cell_size") ||
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(config_json["cell_size"] < 4 || config_json["cell_size"] > 100)) {
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config_json["cell_size"] = 10;
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if (!context.config_json.contains("cell_size") ||
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(context.config_json["cell_size"] < 4 || context.config_json["cell_size"] > 100)) {
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context.config_json["cell_size"] = 10;
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}
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if (!config_json.contains("screen_width") ||
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(config_json["screen_width"] < 800 ||
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config_json["screen_width"] > 1920)) {
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config_json["screen_width"] = 800;
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if (!context.config_json.contains("screen_width") ||
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(context.config_json["screen_width"] < 800 ||
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context.config_json["screen_width"] > 1920)) {
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context.config_json["screen_width"] = 800;
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}
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if (!config_json.contains("screen_height") ||
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(config_json["screen_height"] < 600 ||
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config_json["screen_height"] > 1200)) {
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config_json["screen_height"] = 600;
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if (!context.config_json.contains("screen_height") ||
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(context.config_json["screen_height"] < 600 ||
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context.config_json["screen_height"] > 1200)) {
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context.config_json["screen_height"] = 600;
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}
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if (!config_json.contains("dark_theme")) {
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config_json["dark_theme"] = true;
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if (!context.config_json.contains("dark_theme")) {
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context.config_json["dark_theme"] = true;
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}
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if (!config_json.contains("fps") ||
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(config_json["fps"] < 0 || config_json["fps"] > 30)) {
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config_json["fps"] = 800;
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if (!context.config_json.contains("fps") ||
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(context.config_json["fps"] < 0 || context.config_json["fps"] > 30)) {
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context.config_json["fps"] = 800;
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}
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InitWindow(config_json["screen_width"], config_json["screen_height"],
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InitWindow(context.config_json["screen_width"], context.config_json["screen_height"],
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&av[0][2]);
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SetTargetFPS(60);
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rlImGuiSetup(config_json["dark_theme"]);
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rlImGuiSetup(context.config_json["dark_theme"]);
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// Selection window
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RenderTexture2D selectionTexture = LoadRenderTexture(200, 200);
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// Initialize objects
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World world(config_json["screen_width"].get<int>() /
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config_json["cell_size"].get<int>(),
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config_json["screen_height"].get<int>() /
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config_json["cell_size"].get<int>());
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context.world = std::make_shared<World>(
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context.config_json["screen_width"].get<int>() /
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context.config_json["cell_size"].get<int>(),
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context.config_json["screen_height"].get<int>() /
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context.config_json["cell_size"].get<int>());
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Rules rules = Rules();
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Render render(config_json["cell_size"]);
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Render render(context.config_json["cell_size"]);
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// Imgui control menu
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int fps_ctrl = config_json["fps"].get<int>();
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int cell_size_ctrl = config_json["cell_size"].get<int>();
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bool play_ctrl = true;
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bool step_ctrl = false;
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bool step_back_ctrl = false;
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bool rand_ctrl = false;
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bool edit_ctrl = false;
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bool clear_ctrl = false;
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bool settings_window = false;
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bool paterns_ctrl = false;
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int width_ctrl = config_json["screen_width"].get<int>();
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int height_ctrl = config_json["screen_height"].get<int>();
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bool dark_theme_ctrl = config_json["dark_theme"].get<bool>();
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bool apply_ctrl = false;
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gol::ControlMenu control_menu(context);
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// Speed handling values
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float sim_speed = 1.0f;
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@@ -129,58 +127,58 @@ int main(int ac, char **av) {
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std::string sel_txt_input_hint("patern name");
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// Setups
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rules.setup(&world);
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rules.setup(&(*context.world));
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// Diplay generations
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while (!WindowShouldClose()) {
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if (menu_state == MenuState::PLAY || menu_state == MenuState::EDIT) {
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if (!play_ctrl && !edit_ctrl) {
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if (!control_menu.play_ctrl_ && !control_menu.edit_ctrl_) {
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menu_state = MenuState::NONE;
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}
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}
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// Frames shinenigans
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float deltaTime = GetFrameTime();
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sim_speed = fps_ctrl / 10.0f;
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sim_speed = control_menu.fps_ctrl_ / 10.0f;
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timePerUpdate = (1.0f / 10.0f) / sim_speed;
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auto gesture = GetGestureDetected();
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auto mousePos = GetMousePosition();
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if (rand_ctrl) {
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world.randomize();
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rand_ctrl = false;
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if (control_menu.rand_ctrl_) {
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context.world->randomize();
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control_menu.rand_ctrl_ = false;
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}
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if (clear_ctrl) {
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world.clear();
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clear_ctrl = false;
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if (control_menu.clear_ctrl_) {
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context.world->clear();
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control_menu.clear_ctrl_ = false;
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}
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if (edit_ctrl && play_ctrl) {
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if (control_menu.edit_ctrl_ && control_menu.play_ctrl_) {
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if (menu_state == MenuState::PLAY) {
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menu_state = MenuState::EDIT;
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play_ctrl = false;
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control_menu.play_ctrl_ = false;
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} else if (menu_state == MenuState::EDIT) {
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menu_state = MenuState::PLAY;
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edit_ctrl = false;
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control_menu.edit_ctrl_ = false;
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}
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} else if (play_ctrl) {
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} else if (control_menu.play_ctrl_) {
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menu_state = MenuState::PLAY;
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} else if (edit_ctrl) {
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} else if (control_menu.edit_ctrl_) {
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menu_state = MenuState::EDIT;
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}
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if (edit_ctrl && IsMouseButtonPressed(0) &&
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if (control_menu.edit_ctrl_ && IsMouseButtonPressed(0) &&
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!ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow)) {
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menu_state = MenuState::EDIT;
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world.setCell(mousePos.x / config_json["cell_size"].get<int>(),
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mousePos.y / config_json["cell_size"].get<int>());
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context.world->setCell(mousePos.x / context.config_json["cell_size"].get<int>(),
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mousePos.y / context.config_json["cell_size"].get<int>());
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}
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// Selection behaviour
|
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if (!edit_ctrl && !play_ctrl) {
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if (!control_menu.edit_ctrl_ && !control_menu.play_ctrl_ && !control_menu.paterns_ctrl_ && !control_menu.settings_window_) {
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if (gesture == GESTURE_TAP && !ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow)) {
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sel_pos = snapToGrid(mousePos, cell_size_ctrl);
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sel_pos = snapToGrid(mousePos, control_menu.cell_size_ctrl_);
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selecting = true;
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}
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if (ImGui::IsMouseReleased(0) && selecting == true && mousePos.x >=0 && mousePos.x < width_ctrl && mousePos.y >=0 && mousePos.y < height_ctrl ) {
|
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if (ImGui::IsMouseReleased(0) && selecting == true && mousePos.x >=0 && mousePos.x < control_menu.width_ctrl_ && mousePos.y >=0 && mousePos.y < control_menu.height_ctrl_ ) {
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selecting = false;
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Vector2i p1 = screenToGrid(sel_pos, cell_size_ctrl);
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Vector2i p2 = screenToGrid(mousePos, cell_size_ctrl);
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Vector2i p1 = screenToGrid(sel_pos, control_menu.cell_size_ctrl_);
|
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Vector2i p2 = screenToGrid(mousePos, control_menu.cell_size_ctrl_);
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// Get origin
|
||||
Vector2i orig = {
|
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(p1.x < p2.x)?p1.x:p2.x,
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@@ -193,7 +191,7 @@ int main(int ac, char **av) {
|
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};
|
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// Ensure there is at least one cell selected
|
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if (!(sel_size.x == 0 || sel_size.y == 0)) {
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sel_data = std::move(world.getSelection(orig, sel_size));
|
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sel_data = std::move(context.world->getSelection(orig, sel_size));
|
||||
sel_ctrl = true;
|
||||
}
|
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}
|
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@@ -201,43 +199,43 @@ int main(int ac, char **av) {
|
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if (!sel_ctrl) {
|
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patern_name[0] = '\0';
|
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}
|
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if (step_ctrl) {
|
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world.saveCompressed();
|
||||
if (control_menu.step_ctrl_) {
|
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context.world->saveCompressed();
|
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rules.update();
|
||||
step_ctrl = false;
|
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control_menu.step_ctrl_ = false;
|
||||
}
|
||||
if (step_back_ctrl) {
|
||||
world.stepBack();
|
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step_back_ctrl = false;
|
||||
if (control_menu.step_back_ctrl_) {
|
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context.world->stepBack();
|
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control_menu.step_back_ctrl_ = false;
|
||||
}
|
||||
|
||||
if (apply_ctrl) {
|
||||
if (control_menu.apply_ctrl_) {
|
||||
bool resize_needed = false;
|
||||
config_json["fps"] = fps_ctrl;
|
||||
if (config_json["screen_width"].get<int>() != width_ctrl ||
|
||||
config_json["screen_height"].get<int>() != height_ctrl) {
|
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config_json["screen_width"] = width_ctrl;
|
||||
config_json["screen_height"] = height_ctrl;
|
||||
context.config_json["fps"] = control_menu.fps_ctrl_;
|
||||
if (context.config_json["screen_width"].get<int>() != control_menu.width_ctrl_ ||
|
||||
context.config_json["screen_height"].get<int>() != control_menu.height_ctrl_) {
|
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context.config_json["screen_width"] = control_menu.width_ctrl_;
|
||||
context.config_json["screen_height"] = control_menu.height_ctrl_;
|
||||
rlImGuiShutdown();
|
||||
SetWindowSize(width_ctrl, height_ctrl);
|
||||
rlImGuiSetup(dark_theme_ctrl);
|
||||
SetWindowSize(control_menu.width_ctrl_, control_menu.height_ctrl_);
|
||||
rlImGuiSetup(control_menu.dark_theme_ctrl_);
|
||||
resize_needed = true;
|
||||
}
|
||||
if (cell_size_ctrl != config_json["cell_size"].get<int>() ||
|
||||
if (control_menu.cell_size_ctrl_ != context.config_json["cell_size"].get<int>() ||
|
||||
resize_needed) {
|
||||
world.resize(config_json["screen_width"].get<int>() / cell_size_ctrl,
|
||||
config_json["screen_height"].get<int>() / cell_size_ctrl);
|
||||
render.updateCellSize(cell_size_ctrl);
|
||||
rules.newWorld(&world);
|
||||
config_json["cell_size"] = cell_size_ctrl;
|
||||
context.world->resize(context.config_json["screen_width"].get<int>() / control_menu.cell_size_ctrl_,
|
||||
context.config_json["screen_height"].get<int>() / control_menu.cell_size_ctrl_);
|
||||
render.updateCellSize(control_menu.cell_size_ctrl_);
|
||||
rules.newWorld(&(*context.world));
|
||||
context.config_json["cell_size"] = control_menu.cell_size_ctrl_;
|
||||
}
|
||||
if (dark_theme_ctrl != config_json["dark_theme"]) {
|
||||
if (control_menu.dark_theme_ctrl_ != context.config_json["dark_theme"]) {
|
||||
rlImGuiShutdown();
|
||||
rlImGuiSetup(dark_theme_ctrl);
|
||||
config_json["dark_theme"] = dark_theme_ctrl;
|
||||
rlImGuiSetup(control_menu.dark_theme_ctrl_);
|
||||
context.config_json["dark_theme"] = control_menu.dark_theme_ctrl_;
|
||||
}
|
||||
apply_ctrl = false;
|
||||
settings_window = false;
|
||||
control_menu.apply_ctrl_ = false;
|
||||
control_menu.settings_window_ = false;
|
||||
}
|
||||
|
||||
// Accumulate time and update simulation at the adjusted speed
|
||||
@@ -247,15 +245,15 @@ int main(int ac, char **av) {
|
||||
// Reset accumulator
|
||||
deltaTimeAccumulator -= timePerUpdate;
|
||||
if (menu_state == MenuState::PLAY) {
|
||||
world.saveCompressed();
|
||||
context.world->saveCompressed();
|
||||
rules.update();
|
||||
}
|
||||
}
|
||||
BeginDrawing();
|
||||
ClearBackground(BLACK);
|
||||
render.display(&world);
|
||||
render.display(&(*context.world));
|
||||
if (selecting) {
|
||||
auto grid_mouse = snapToGrid(mousePos, cell_size_ctrl);
|
||||
auto grid_mouse = snapToGrid(mousePos, control_menu.cell_size_ctrl_);
|
||||
bool sel_x_less = (sel_pos.x < grid_mouse.x);
|
||||
bool sel_y_less = (sel_pos.y < grid_mouse.y);
|
||||
DrawRectangleLines(((sel_x_less)? sel_pos.x: grid_mouse.x), ((sel_y_less)? sel_pos.y: grid_mouse.y),
|
||||
@@ -272,43 +270,43 @@ int main(int ac, char **av) {
|
||||
ImVec2 menu_pos(3, 3);
|
||||
ImGui::SetNextWindowPos(menu_pos, ImGuiCond_Always);
|
||||
ImGui::Begin("Control Panel", &control_panel_open, control_panel_flags);
|
||||
ImGui::Checkbox("Play", &play_ctrl);
|
||||
ImGui::Checkbox("Play", &control_menu.play_ctrl_);
|
||||
if (ImGui::Button("Step")) {
|
||||
step_ctrl = true;
|
||||
control_menu.step_ctrl_ = true;
|
||||
}
|
||||
if (ImGui::Button("Step Back")) {
|
||||
step_back_ctrl = true;
|
||||
control_menu.step_back_ctrl_ = true;
|
||||
}
|
||||
ImGui::Checkbox("Edit", &edit_ctrl);
|
||||
ImGui::Checkbox("Clear", &clear_ctrl);
|
||||
ImGui::Checkbox("Randomize", &rand_ctrl);
|
||||
if (ImGui::Button((paterns_ctrl) ? "Hide paterns" : "Show paterns")) {
|
||||
paterns_ctrl = !paterns_ctrl;
|
||||
ImGui::Checkbox("Edit", &control_menu.edit_ctrl_);
|
||||
ImGui::Checkbox("Clear", &control_menu.clear_ctrl_);
|
||||
ImGui::Checkbox("Randomize", &control_menu.rand_ctrl_);
|
||||
if (ImGui::Button((control_menu.paterns_ctrl_) ? "Hide paterns" : "Show paterns")) {
|
||||
control_menu.paterns_ctrl_ = !control_menu.paterns_ctrl_;
|
||||
}
|
||||
if (ImGui::Button((settings_window) ? "Hide settings" : "Show settings")) {
|
||||
settings_window = !settings_window;
|
||||
if (ImGui::Button((control_menu.settings_window_) ? "Hide settings" : "Show settings")) {
|
||||
control_menu.settings_window_ = !control_menu.settings_window_;
|
||||
}
|
||||
ImGui::Text("Generation: %zu", world.getCycle());
|
||||
ImGui::Text("Generation: %zu", context.world->getCycle());
|
||||
ImGui::End();
|
||||
if (paterns_ctrl) {
|
||||
if (control_menu.paterns_ctrl_) {
|
||||
ImGuiWindowFlags paterns_flags =
|
||||
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize;
|
||||
ImGui::SetNextWindowSize(ImVec2(150, 200), ImGuiCond_Always);
|
||||
ImGui::Begin("paterns", &paterns_ctrl, paterns_flags);
|
||||
ImGui::Begin("paterns", &control_menu.paterns_ctrl_, paterns_flags);
|
||||
ImGui::Button("refresh");
|
||||
ImGui::End();
|
||||
}
|
||||
if (settings_window) {
|
||||
if (control_menu.settings_window_) {
|
||||
ImGuiWindowFlags settings_flags =
|
||||
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize;
|
||||
ImGui::Begin("Settings", &settings_window, settings_flags);
|
||||
ImGui::SliderInt("Window Width", &width_ctrl, 800, 1920);
|
||||
ImGui::SliderInt("Window Height", &height_ctrl, 600, 1200);
|
||||
ImGui::SliderInt("FPS", &fps_ctrl, 0, 30);
|
||||
ImGui::SliderInt("Cell Size", &cell_size_ctrl, 4, 100);
|
||||
ImGui::Checkbox("Dark Theme", &dark_theme_ctrl);
|
||||
ImGui::Begin("Settings", &control_menu.settings_window_, settings_flags);
|
||||
ImGui::SliderInt("Window Width", &control_menu.width_ctrl_, 800, 1920);
|
||||
ImGui::SliderInt("Window Height", &control_menu.height_ctrl_, 600, 1200);
|
||||
ImGui::SliderInt("FPS", &control_menu.fps_ctrl_, 0, 30);
|
||||
ImGui::SliderInt("Cell Size", &control_menu.cell_size_ctrl_, 4, 100);
|
||||
ImGui::Checkbox("Dark Theme", &control_menu.dark_theme_ctrl_);
|
||||
if (ImGui::Button("Save & Apply")) {
|
||||
apply_ctrl = true;
|
||||
control_menu.apply_ctrl_ = true;
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
@@ -381,7 +379,7 @@ int main(int ac, char **av) {
|
||||
EndDrawing();
|
||||
}
|
||||
config_file.open(config_file_name, std::ios::out | std::ios::trunc);
|
||||
config_file << config_json.dump(2);
|
||||
config_file << context.config_json.dump(2);
|
||||
config_file.close();
|
||||
// Cleanup Selection texture
|
||||
UnloadRenderTexture(selectionTexture);
|
||||
|
||||
@@ -1,14 +1,10 @@
|
||||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* / ) */
|
||||
/* render.cpp (\__/) ( ( */
|
||||
/* ) ( ) ) */
|
||||
/* By: lejulien <leo.julien.42@gmail.com> ={ }= / / */
|
||||
/* ) `-------/ / */
|
||||
/* Created: 2023/01/09 12:44:30 by lejulien ( / */
|
||||
/* Updated: 2023/01/14 17:02:00 by lejulien \ | */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
/*
|
||||
* File name: render.cpp
|
||||
* Author: lejulien
|
||||
* Date created: 10-01-2026 21:49:04
|
||||
// Date modified: 10-01-2026 21:59:56
|
||||
* ------
|
||||
*/
|
||||
|
||||
#include "../includes/render.hpp"
|
||||
|
||||
|
||||
@@ -1,14 +1,10 @@
|
||||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* / ) */
|
||||
/* rules.cpp (\__/) ( ( */
|
||||
/* ) ( ) ) */
|
||||
/* By: lejulien <leo.julien.42@gmail.com> ={ }= / / */
|
||||
/* ) `-------/ / */
|
||||
/* Created: 2023/01/09 12:18:36 by lejulien ( / */
|
||||
/* Updated: 2023/01/14 16:47:01 by lejulien \ | */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
/*
|
||||
* File name: rules.cpp
|
||||
* Author: lejulien
|
||||
* Date created: 10-01-2026 21:49:14
|
||||
// Date modified: 10-01-2026 22:00:16
|
||||
* ------
|
||||
*/
|
||||
|
||||
#include "../includes/rules.hpp"
|
||||
#include "../includes/world.hpp"
|
||||
|
||||
@@ -1,14 +1,10 @@
|
||||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* / ) */
|
||||
/* world.cpp (\__/) ( ( */
|
||||
/* ) ( ) ) */
|
||||
/* By: lejulien <leo.julien.42@gmail.com> ={ }= / / */
|
||||
/* ) `-------/ / */
|
||||
/* Created: 2023/01/09 12:25:55 by lejulien ( / */
|
||||
/* Updated: 2023/01/14 17:06:54 by lejulien \ | */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
/*
|
||||
* File name: world.cpp
|
||||
* Author: lejulien
|
||||
* Date created: 09-01-2026 23:59:55
|
||||
// Date modified: 10-01-2026 22:00:23
|
||||
* ------
|
||||
*/
|
||||
|
||||
#include "../includes/world.hpp"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user